So now Forts are locked? For who? The first one to kill a single skeleton? First one who shoots it with a cannon ball? So what if someone shoots it with a cannon ball and leaves.Forts now locked for everyone else on the sever? Why would I not just help myself to the loot after you open it?
![co op time sink co op time sink](https://i.pinimg.com/originals/ea/1c/1a/ea1c1adc82ba794a6c910f1095f0cfbd.jpg)
If you do a Fort can I not just come right up and start carrying treasure to my ship? You can’t attack me. So now your boat can’t take collision damage. If so what triggers this? When an enemy player is on it? Great now people will exploit that and have an enemy when they do Krakens and Skelly Ships.Ĭan only the crew member touch the wheel?Ĭan only the crew member touch the anchor?Ĭan your boat be harpooned? Do you even get a harpoon? What if someone is “greifing” you by ramming into your boat while your on shore? What would keep someone from sinking your boat even if they can’t “attack” YOU? Before you asked for PVE just think for a second. They love the game when they are the ones “Winning”. People only ask for PVE after they’ve been beat up. That’s not the “Division” the division is those who got sunk and those who did the sinking. I will trust Rare's data over people's "the game will lose half it's population because I say so" speculations. There are plenty of PVE only game for your needs if this one does not suit you.
![co op time sink co op time sink](https://i.pinimg.com/originals/5e/f1/25/5ef125ad5ab4dcb9d652dbbf36c0f96f.jpg)
The game is doing fine by going the direction the devs intended it to be. I know that this would sperate the whole comunity into two but that is already happening so i think something needs to be changed or this game will lose half of its player base.
#CO OP TIME SINK UPDATE#
Monthly data provided by Rare at the end of each update shows that the population is far from quitting in drove like you doomsayers like to pretend in hope to drive your point across. Play and learn, it's not that hard, arena is great practice. You won't magically get better at it by asking shelter from it. Well there you go, getting attacked gives you experience in pvp combat. When that happens pve players can do nothing becouse they have no experiance in pvp combat. The community is divided between people who do both PVP and PVE and the ones who insist on playing half of the game only. Simple solution to this would be to give players a choice if they want to play on online server or on a coop server where only friends can join either on the same ship or on the diffrent ship.
![co op time sink co op time sink](https://i.pinimg.com/originals/8e/1e/4a/8e1e4ab1385cc1282dd70f9928865bec.jpg)
In the end it all comes down to pve players leaving the game and all that we are left with is a whole lot of heavy pvp-ers, which for them is exactly what they wanted. And atop of all that pve players don't get any proggress. Further more, nowdays more and more people are leaving the game because it just isn't fun for them. Because of that the only thing that can pay of in the game is to sit around and wait then just attack the pve-ers when they do not expect it. Currently the situation is that people that try to do the pve aspect of the game just get third partied by the pvp players. On one side we have a player base that just wants pvp and constant fighting and on the other side we have a player base that wants to play pve missions, forts and Tall Tales. This community has been divided into 2 sides for a very long time.